v1.04 Patch Notes für Bloodborne. Englische und/oder offizielle Patch Notes und deutsche Übersetzung.

Patch v1.0.4

  • Password matching can now be done regardless of level.
  • Password matching can now be done even if registered to a different oath.
  • Quicksilver bullets and blood vials can now be stored up to 600 (the previous limit was 99) in the storage in Hunter’s Dream.
  • Weapons and hunter tools have been tweaked, it will be mostly buffs.
  • A bug of the Rifle Spear has been fixed. (Flat Arcane Blood Gem no longer affects Rifle Spear gun damage)
  • A bug with Blood Gem Imprints has been fixed.
  • Boss rewards in the Chalice Dungeons will be improved, they will now drop blood gems randomly.
  • Chalice dungeons will now include Blood Stone Shards at Depth 1, Twin Blood Stone Shards at Depth 2, Twin Blood Stone Shards and Blood Stone Chunks at Depth 3, Blood Stone Chunks at Depth 4 and Blood Stone Chunks and Blood Rocks at Depth 5.
  • Passwords now work efficiently with opposing covenants
  • Beasthood bar is now much easier to fill up. This also works with Beast claws, as they were buffed accordingly
  • Rifle Spear shotgun glitch fixed. Was also buffed slightly in terms of damage.
  • Kirkhammer stamina consumption reduced
  • Wheel of Logarius stamina consumption reduced
  • Hunter's bone bullet consumption reduced to 4, duration now buffed. It lasts about 16 seconds or so.
  • Small Tonitrus arcane scaling and damage buffed
  • A Call Beyond buffed, tracking improved
  • Augur of Ebrietas arcane scaling buffed
  • All casting damage during riposte buffed
  • Choir bell bullet consumption reduced, effect now scales accordingly to arcane stat
  • Insight store now only requires 1 insight, huzzah!
  • Short root chalice is now sold there for 10 insight.
  • You can now buy Blood Stone Chunks at the Insight Store in Hunter's Dream for 30 Insight each.
  • You can now buy lost and uncanny weapons at messenger baths in chalice dungeons
  • Summon HP in cursed dungeons now scales accordingly down to 50% (Used to be 65)
  • Summons now spawn at lamp instead of randomly in the pits of hell with some mob
  • Fixed frame rate drops during co-op
  • Fast moving enemies will no longer "Warp" around during online play.
  • Options can now be accessed via title screen


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